


With your mouse hovering over the Cylinder, press CTRL+R to access the Loop Cut and Slide tool. These points and lines are called vertices and edges and 3D objects composed of vertices and edges are called meshes. In Edit Mode, you can see the points and lines that compose the Cylinder highlighted in orange. Zoom in with scroll wheel and press Tab to enter Edit Mode. Now that that’s out of the way, let’s build our robot. See how the Cube is highlighted in orange? That means it’s the object currently selected. Now press NUM1 to switch to front view and NUM5 to switch to orthographic perspective. This provides you information on, and allows you to enter values for, the position, rotation and scale of objects in your scene. With your cursor in the 3D view panel, press N to open the Transform tab. In a nutshell, the LMB is used to click buttons and the RMB is used to select objects. LMB and RMB refer to the Left Mouse Button and the Right Mouse Button. Shortcuts that read NUM1, NUM2, NUM3, etc. To get good and fast at Blender, you will want to know all the shortcuts, so why not start now? In this tutorial, keyboard and mouse actions will be displayed in BOLD. When possible, I’ll be teaching you keyboard shortcuts, rather than selecting actions via menus. On the right are the Outliner and Properties. The interface can be a bit intimidating at first, but don’t worry, it will all make sense in the end. After you start Blender, you will see the default setup below. This tutorial was created using version 2.77, but you should be okay with the latest release. If you haven’t already, download Blender. To use Blender, you will need a keyboard with a numeric pad and a 3-button mouse with a scrolling wheel.
BLENDER 3D ANIMATION TUTORIAL HOW TO
Let’s begin! Beginner Blender Tutorial: How to Model & Animate a Robot
